realisticallyOptimized
gitlabStylized toon-lighting Minecraft shaderpack with real-time shadows, optimized for performance.
clone
https://gitlab.com/bitzzdev/realisticallyOptimized.gitcel-shadingglsliris-shadersminecraft-performanceminecraft-shadersoptifineshaderpack
# RealisticallyOptimized Shader## OverviewRealisticallyOptimized is a stylized, performance-focused shader preset with toon lighting, strong outlines, brighter sky highlights, deeper nights, and improved emissive handling for ores and light sources.## Features- Real-time shadow mapping for terrain, entities, textured geometry, and water.- Toon ramp direct lighting with adjustable shadow darkness and step count.- Day/night color tinting with global vibrance control.- White world outline effect in final pass (Complementary-inspired depth-based method).- Adjustable outline thickness and brightness.- Brighter sky/sun/moon rendering with preserved geometry separation.- Darker nighttime grading with optional cool blue weather/night tint.- Enhanced blocklight contribution across terrain, entities, and textured passes.- Stronger emissive treatment for major light sources (torch, lantern, glowstone, sea lantern, candles, campfire, etc.).- Complementary-style glowing ores using per-ore groups and per-pixel ore-part detection:- Iron, Gold, Copper, Lapis, Emerald, Diamond, Nether Quartz, Nether Gold, Redstone.- Adjustable ore glow strength (`GLOWING_ORE_MULT`).- Water shading with toon-lit base and no forced water glow overlay.- Waving vegetation support via custom block material IDs.## Install1. Put `RealisticallyOptimized.zip` in `.minecraft/shaderpacks`.2. Select `RealisticallyOptimized` in the Iris shader menu.3. Ensure Shadows are enabled in Iris settings.## Troubleshooting- Set Graphics to Fancy or Fabulous.- Set Shadow Quality to at least 1024.- Test at noon near a wall and a mob (`/time set noon`).