realisticallyOptimized

gitlab

Stylized toon-lighting Minecraft shaderpack with real-time shadows, optimized for performance.

0 stars0 forksupdated 2d agodefault branch: main
clonehttps://gitlab.com/bitzzdev/realisticallyOptimized.git
cel-shadingglsliris-shadersminecraft-performanceminecraft-shadersoptifineshaderpack
@ main
#version 120
varying vec2 vTex;
void main() {
gl_Position = ftransform();
vTex = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy;
}