realisticallyOptimized
gitlabStylized toon-lighting Minecraft shaderpack with real-time shadows, optimized for performance.
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https://gitlab.com/bitzzdev/realisticallyOptimized.gitcel-shadingglsliris-shadersminecraft-performanceminecraft-shadersoptifineshaderpack
#version 120const int shadowMapResolution = 2048; // [512 1024 2048 4096]const float shadowDistance = 160.0; // [64.0 96.0 128.0 160.0 192.0 224.0 256.0 320.0]void main() {gl_Position = ftransform();}